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在Photoshop CS5中使用Repousse的3D水文本效果

2018-05-03 1904 0
去年,我在电影4D和Photoshop中编写了一个名为《难以置信的现实水》的教程,在那里我创建了一个由水构成的文本。我必须使用Cinema 4D来创建一个3D对象,然后我在Photoshop中导入这个3D文件,并将其与一些股票照片混合在一起。现在使用photoshopcs5扩展和Repousse工具,我们可以直接在Photoshop中创建3D对象,所以我决定重新创建这个效果。因此,在本教程中,我将向您展示如何创建一个水文本。虽然看起来很复杂,但效果很简单。我们将使用新的Repousse,然后一些库存照片来创建效果。打开Photoshop,创建一个新文档。用笔刷工具(B)填充背景层,或者用手写文本导入矢量文件。您可以在本教程最后下载的PSD文件中使用。步骤2如果您使用画笔工具创建文本或导入一个矢量并将其粘贴为位图,则创建您想要应用Repousse的区域的选框选择。选择active go to 3D>Repousse>当前的选择。步骤3创建水效果,我们将使用充气预设和相当多的使用我们在前一步使用的相同的值,充气3D类型。将深度改变为0,刻度为1,也为膨胀,将滑块更改为正面和正面。第4步你会注意到E将是一个固体块,这个洞将会消失,然后选择你想要的洞,然后把它改变成洞。也增加膨胀到1的强度。在3D调色板上选择前面的通货膨胀,然后点击在凹凸值旁边的文件夹。选择“打开纹理”以在新文档中打开纹理。然后在这个新文档中创建一个新层,并进入Filter>Render> cloud。确保你使用的颜色是黑白的。之后是Filter>Render>不同的云。如果你的结果太暗,请点击图像>调整和调整级别,然后增加白色输入。这个纹理将会是凹凸贴图,它会扭曲我们的3D文本。对于其他值,使用白色为漫射色,15%不透明度,20为反射,黑色为照明,100%光泽度,100%亮,白色为镜面,1.5为折射。你可以在这里呈现3D效果预览。第六步,让我们的效果更真实一些,让我们混合一些股票照片。在Photoshop中打开这两张图片。从照片中复制水溅的部分,并粘贴到我们的3D图像中。第七步重复这个过程,复制粘贴更多的飞溅。由于照片上的水溅有黑色背景,只需将混合模式改为屏幕,黑色就会透明。第8步渲染我们的3D对象。在3D调色板上,将质量更改为光线追踪的最终结果。渲染3D对象需要几分钟。如果你想改变灯光,你可以这样做,然后再渲染,直到你找到最好的结果。第9步复制渲染后的3D对象并进入Layer>Rasterize>3D。我将栅格化3D对象,这样我就可以应用一些图像调整,我可以用3D层来做,但有些不会按照我想要的方式工作,或者它会变得有点慢。添加一个新图层,填充黑色,然后将黑色图层与3D栅格图层合并。在这之后,请点击图像与调整;使用15的黑色,0.8的灰色和160的白色输入。步骤10选择所有层并复制它们。之后去Filter>模糊和高斯模糊。用量为15。之后,将混合模式改为颜色减淡和透明度为30%。结论:去年我用电影4D制作了这个特效,制作了3D部分,其实也很简单。但是现在在photoshopcs5扩展我们可以做任何事情,在这个例子中,3D部分,在Photoshop中。我一直在用它玩很多东西,有很多新的东西我们可以用这个新工具来创造,这个水效应就是一个例子。photoshop教程cs5 3 d

Last year I wrote a tutorial called Incredibly Realistic Water Text in Cinema 4D and Photoshop where I created a text made out of water. I had to use Cinema 4D to create a 3D object then I imported this 3D file in Photoshop where I mixed with some stock photos. Now with Photoshop CS5 Extended and the Repoussé tool we can create 3D objects direct in Photoshop, so I decided to recreate that effect.So, in this tutorial I will show you how to create a water text. Even though it might look complex it's a very simple effect. We will be using the new Repoussé then some stock photos to create the effect.Step 1Open Photoshop and create a new document. Fill the background layer with black and using the Brush Tool (B) or importing a vector file with a handwritten text. You can the one I used in the PSD file that you can download in the end of this tutorial. Step 2If you create a text using the brush tool or importing a vector and paste it as bitmap, create a marquee selection of the area you want to apply Repoussé. With the selection active go to 3D> Repoussé>Current Selection. Step 3To create the water effect we will use the Inflate preset and pretty much use the same values we used in the previous step, the Inflate 3D type. Change the Depth to 0 and the Scale to 1, also for the Inflate, change the Slides to Front and Face. Step 4You will notice that the E will be a solid block and the hole will be lost, then select the area that you want to be hole and then change the Type to Hole. Also increase the Strength of the Inflate to 1. Step 5Select the Front Inflation over the 3D Palette and then click on the folder next to the Bump values. Select Open Texture to open the texture in a new document. Then in this new document create a new layer and go to Filter>Render>Clouds. Make sure that you are using black and white for the colors. After that go to Filter>Render>Different Clouds. If your result is too dark, go to Image>Adjustment>Levels, then increase the white input. This texture will be the Bump map, which will distort our 3D text. For the other values, use white for the Diffuse color, 15% Opacity, 20 for the Reflection, Black for the Illumination, 100% Gloss, 100% Shine, white for the Specular and 1.5 for the Refraction. You can render here to have a preview of the 3D effect. Step 6Now to make our effect more realistic let's mix some stock photos. The one I used is from Stock.xchng (http://www.sxc.hu/photo/884261 and http://www.sxc.hu/photo/1131843). Open these 2 images in Photoshop. Copy some parts of the water splash from the photos and paste it in our 3D image. Step 7Repeat the process, copy and paste more splashes. As the water splashes from the photos have black background, just change the Blend Mode to Screen, so the black will be transparent. Step 8Time to Render our 3D object. On the 3D Palette change the Quality to Ray Traced Final. It will take a few minutes to render the 3D object. If you want to change the lights you can do that and render it again until you find the best result. Step 9Duplicate the rendered 3D object and go to Layer>Rasterize>3D. I will rasterize the 3D object so I can apply some image adjustments, I could do that with the 3D layer but some wouldn't work the way I want or it can get a bit slow. Add a new layer and fill it with black, then merge the black layer with the 3D rasterized layer. After that go to Image>Adjustments>Levels. Use 15 for the Black, 0.8 for the Grey and 160 for the White inputs. Step 10Select all layers and duplicate them. After that go to Filter>Blur>Gaussian Blur. Use 15 for the Amount. After that change the Blend Mode to Color Dodge and the Opacity to 30%. ConclusionLast year I created this effect using Cinema 4D to create the 3D part, which was really simple as well. However now with Repoussé in Photoshop CS5 Extended we can do everything, in this case the 3D part, in Photoshop. I have been playing quite a lot with Repoussé and there are lots of new things that we can create with this new tool, this water effect is an example. I hope you enjoyed it and now it's up to you.Click on the image for full preview. Download the Photoshop FileClick here to download the Photoshop file used for this tutorial. tutorial photoshop cs5 3d
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